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illazagaming
Hello, I'm IllazaGaming, and I created this page to share the games I'm working on with you!
Your feedback is super important to me, so please help out by leaving comments about bugs, what you like, and what you think could be improved—all on the discuss

Joined on 12/26/24

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Personalization Updates

Posted by illazagaming - 3 hours ago


Sorry for being away so long life happened a lot. So I’ve been working more on the game after getting friends and family to test and fixing some bugs as well. Some things have changed and been added:


  • Two new game modes: classic and pro.
  • Classic mode is for those looking for a relaxing experience or to pass time with low stress.
  • Pro mode is for those looking for a bit of a challenge and would like to strategize, beat a time limit or escape enemies.
  • The exit of the puzzle has changed and you’ll now see a bright light with sparkles.
  • The levels menu also unlocks based on the game mode you’re playing and has different menus for each now.
  • In the start menu you can now toggle maps on/off. This game was made to be played without maps but it’s included for those who might play better with it.
  • There are two options for music now. One is more relaxing to suit casual and the other more intense to suit pro. 
  • There is also a digital as well as analog clock
  • Customization options have been added to make the game more personal to suit your needs.
  • Thanks to customization options you can play pro with calm music or vice versa.
  • Joystick is removed and now works as touchscreen and keyboard. Use a cross motion to mimic arrow keys.
  • The “Esc” key can now be used to bring up the pause menu.
  • Graphics overhaul in-game
  • A window for announcements in the right corner
  • Web build does not include intro video for now but downloadable versions do. You can find them on itch.io via my profile
  • Pro Mode ghost run has been removed for some tweaks
  • UI still needs some fixes as well

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