Sorry for being away so long life happened a lot. So I’ve been working more on the game after getting friends and family to test and fixing some bugs as well. Some things have changed and been added:
- Two new game modes: classic and pro.
- Classic mode is for those looking for a relaxing experience or to pass time with low stress.
- Pro mode is for those looking for a bit of a challenge and would like to strategize, beat a time limit or escape enemies.
- The exit of the puzzle has changed and you’ll now see a bright light with sparkles.
- The levels menu also unlocks based on the game mode you’re playing and has different menus for each now.
- In the start menu you can now toggle maps on/off. This game was made to be played without maps but it’s included for those who might play better with it.
- There are two options for music now. One is more relaxing to suit casual and the other more intense to suit pro.
- There is also a digital as well as analog clock
- Customization options have been added to make the game more personal to suit your needs.
- Thanks to customization options you can play pro with calm music or vice versa.
- Joystick is removed and now works as touchscreen and keyboard. Use a cross motion to mimic arrow keys.
- The “Esc” key can now be used to bring up the pause menu.
- Graphics overhaul in-game
- A window for announcements in the right corner
- Web build does not include intro video for now but downloadable versions do. You can find them on itch.io via my profile
- Pro Mode ghost run has been removed for some tweaks
- UI still needs some fixes as well